The Sims 3

 Neighborhood:

  • Seamless Nhood: Your Sim can visit neighbors, parks and shops without a loading screen.
  • All the neighboring Sims will live their life and age simultaniously as your Sim (They'll get married, get jobs,etc).
  • The game will ship with 1 Neighborhood.
  • Several weeks after the launch, there will be a tool available to create your own Nhoods.
  • That Nhood will consist of about 90 different lots.
  • When the game is out, you can download towns, made by other people.
  • All buildings in the Nhood can be interacted with, so no prop buildings.
  • There are 2 kinds of buildings; Buildings that you can build yourself and look into, and buildings where your sim disapears into and re-appears after some time.
  • These buildings are ploppable; it means that you can just select them from a menu and put it in the Nhood all made and ready.
  • Confirmed community places are: Pool, Gym, Park, Bistro, Art gallery, Library, Clothing store, City Hall and Bookstore.
  • You can zoom out to see the whole Nhood at once or zoom in to a single Sim.
  • You can move a house to a bigger lot.
  • The Neighborhood stories and inhabitants will be a prequel to the Sims 1 Neighborhood

 


 Sims:

   

  • There are 6 needs in total: Hunger, Social, Bladder, Hygiene, Energy and Fun.
  • Sims have Traits. Choose 5 from around 60 types like Dreamer, Evil, lucky, etc. These Traits will affect how a Sim behaves towards others and affects their moods, like the mood of an Outdoorsperson will raise when he/she is outside. An evil Sim may slap another Sim.
  • Toddler: 2 traits, Child: 3 traits, Teens: 4 traits, Young adult and older: 5 traits.
  • They will look after themselves better.
  • Fulfilling wishes of a Sim (like the wish to get a big screen tv, getting married,etc), gives you Lifetime Happiness points to buy Lifetime Rewards for your Sims. An example is Steel bladder (never pee again) and Haggler (All your shopping is cheaper).
  • There are about 30 different Rewards.
  • Moodlets instead of a moodbar. If something happens like a marriage, the Sim gets a moodlet. These moodlets will affect your Sims' mood and give abilities like learning faster. An example: Getting fired will get you a long lasting, big impact moodlet, while going to a small party will get them a short, non-dramatic moodlet.
  • Traits could be passed down, and actions a Sim does during her pregnancy will affect the traits of her offspring.
  • Hair will not grow but you can 'paint' certain parts of the hair.
  • Sims have certain skills like cooking or fishing.
  • You can fulfil needs by simply clicking on an icon.
  • Instead of fixed interaction (like Talk or Joke), the options are filtered on your current Mood and Traits.
  • Certain traits have unique interactions.
  • There is no gradual aging, but there are age groups as in Sims 2.
  • There will be 7 age groups: Baby, Toddler, Child, Teenager, Young adult, Adult, Elder.
  • Athletic skills can help Sims stay fitter and even live longer.
  • You can not drive a car in first person; You can only order a sim to go somewhere in its car and then follow it around town.
  • Paintings that a Sim makes, will be unique to each Sim. It's based on its personality and mood.
  • You may control how much time a Sim spends on certain tasks like sleeping, fishing etc.

     


Careers/Jobs:

  • You can follow your Sim in its car to work. You won't see your Sim working though; He/She will disappear in the building.
  • Every career has its own building in the Nhood.
  • Advancing in career is changed as it depends on skills, personality, relationship with colleagues/boss and even certain goals that has to be fulfilled. For example taking work home.
  • Confirmed careers are Athletic, Journalism, Medical, Music, Military, Business, Law Enforcement, Criminal, Politics, Entertainment, Cooking, Education and Science.
  • Sims can take part-time jobs.
  • Besided the newspaper, you can also apply for a job at the specific careerbuilding.
  • You can decide how hard they work; Like choose a less stressful day but gain less skill.

CAS:

  • Body can be shaped as faces were in Sims 2.
  • There are sliders for weight and fitness.
  • Sims you created fat, can become thin by exersizing, thin created people get fat by eating a lot.
  • You can choose specific Asian and African models.
  • You can choose a Sims' favorite color, music type and food.
  • Shoes are seperate and can also choose barefoot.
  • Shirts and jackets are seperate and can hang over the pants
  • Clothes are customizable from CAS; Change the color of a certain piece of clothes or use your own patterns.
  • You cannot change the height of a sim.
  • You can choose from 3 different voices for each gender. Can also change the pitch height.

Buy/Build mode

  • You can use your own patterns/colours and then apply it to anything through a drag-and-drop interface.
  • Each item has between one and four customizable regions that can be modified
  • The game will have modding tools built into it.
  • You can move objects 360 degrees.
  • You can build 5 stories high.
  • You can buy an empty bookcase and then buy and place books in it.
  • Table and chairs link and can move as 1 object (same with beds and end tables).
  • You can make a certain stair wider (up to 4 tiles wide) with a slider.
  • You can position stuff on counters as long as the objects aren't overlapping.
  • Gridsize is 4 times smaller. Can also choose no grid at all.
  • You can move whole walls and everything on it (wallpaper/paintings/etc) will move with it.

 Technical:

  • PC requirements are 2.0 GHz, 1 GB RAM and a 128 Mb Videocard
  • You require at least 6,5 Gb of harddisk space
  • There's no online multiplayer
  • The game requires a 1-time online activation
  • You can choose 3 dificulty levels on each household.
  • You can save your game in different slots
  • The game will be released on 20 February, 2009.
  • A Mac version will be made AFTER the game is released on PC.
  • There will be no weather in the game.
  • Wind will move the trees.
  • You can pick up items (garbage, books,etc) yourself with a Hand cursor.
  • Shadows move across the ground as the sun goes up/down

Things that will not change:

  • Sims still talk in Simlish
  • Sims can still pee their pants, die of hunger, etc.
  • There are still thought bubbles that tell which needs must be fulfilled like Hunger. These bubbles show in the control panel though and not hover over the Sims' head.
  • Mrs. Crumplebottom will be in the game
  • Sims still have an inventory system to put things in like groceries.
  • There will be expansions.
  • You can still choose a zodiac sign for your sims.
  • There are still same-sex couples and they can still adopt children.
  • You can still design, build, and furnish a home.
  • Sims still spin around to change clothes.
  • Sims can still get jobs from newspapers.
  • The amount of Sims per lot is still 8.
  • Most current Sims 2 cheats will be in Sims 3 as well.

All credits is to: SnootySims

 

 

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